Ultra Jump on the Clock

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The strat: 26 FP (33 or 36 FP for certain backups), 3 RC
Super Suit on Mario, party is: Mario - Geno - Bowser
VOD: https://www.twitch.tv/videos/120925972

UJ on everyone once (>= 167 Dal1, 167 Dal2, >= 274 Cd)
Untimed Boost Mario (timed to be safe)
RC (300 DaL1, 300 DaL2, 300 Cd)
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UJ on everyone once (>= 250 Dal1, 250 Dal2, >= 410 Cd)
RC (200 DaL1, 200 DaL2, 200 Cd)
RC (300 DaL1, 300 DaL2, 300 Cd)
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Timed Attack (416 Cd)
Timed Attack (126 Cd)
Timed Attack (170 Cd)
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Timed Attack (416 Cd)

Backups: http://simp.ly/publish/pwbw4l

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Optimizing physicals (first # is extra UJs turn 1, second # is extra UJs turn 2)

timed Geno, untimed Bowser (saves 1.3 seconds) if:
- [0, 0] and first two physicals deal >= 585
- [1, 0] and first two physicals deal >= 551
- [>= 0, >= 1]
- need 43 extra damage

timed Geno, defend Bowser (saves 2.9 seconds) if:
- [1, 1] and first two physicals deal >= 585
- [0, 2] and first two physicals deal >= 568 (which implies same for [3, 0])
- [2, 1] and first two physicals deal >= 551
- [>= 1, >= 2] (which implies [>= 0, >= 3])
- need 128 extra damage

defend Geno, defend Bowser (saves 4.7 seconds)
- [3, 2] and Mario and Geno deal >= 592 (which implies same for [0, 4])
- [2, 3] and Mario and Geno deal >= 575
- [1, 4] and Mario and Geno deal >= 558 (which implies same for [4, 2])
- [>= 0, >= 5], [>= 3, >= 3], [>= 2, >= 4]
- need 254 extra damage

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Ways you can lose the optimal fight

2x DS Bowser, shroom bell Bowser, crow bell Bowser, FR Bowser, IR Bowser, DS Geno, 2x TIMO
(2/27)^2 + (2/54 * 2) + (2/54 * 2) + (1/27 * 2) + (1/9) + (2/27 * 2) + (1/81) = 49.9% (!!!)

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Timing info

New route: ~1:22 if no death, ~1:50 if turn 1 death.
Old route: ~1:38 if no death (menu included), ~2:00 if turn 1 death.
- These are approximate, using identical times for attacks, etc.
- I got a 1:24 Countdown using my strat, and lots of turn 1 deaths in the high 1:40s.
- My best old route Countdown is actually 1:40 w/ menu; most turn 1 deaths > 2:00.

22% chance that both routes would be optimal. You save 14 seconds or so.
39% chance new route fails but old route is optimal. You lose 10 seconds or so.
14% chance new route is optimal but old route fails. You likely save >45 seconds.
25% chance both routes fail. You likely save at least 15 seconds, usually more.

Expected value of time of new route: 100.7 seconds
Expected value of time of old route: 106.7 seconds
So on average you save about 6 seconds/run, but the new optimal is ~15s better.

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By x_the_char. Thanks to Alanim, Darnizhaan, pidgezero_one and others!
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