why the lucky stiff:

when you don’t create things, you become defined by your tastes rather
than ability. your tastes only narrow & exclude people. so create.

programming is rather thankless. you see your works become replaced by
superior works in a year. unable to run at all in a few more.

if you program and want any longevity to your work, make a game. all
else recycles, but people rewrite architectures to keep games alive.

to only be compelled by dissatisfaction can be wearying. i think nothing’s wrong with contentment in steady doses, just with who you are.

my character flaws all combine to make it look like i am doing a poor job concealing a fresh concussion.

i wish there was a video game where you could roll over peoples roofs in a sleeping bag. also you could do up-up-b to enter dj contests.

what makes me such a lousy programmer is that i can excuse anything by saying this isn’t so bad— i myself am a much bigger hack than this.

when you say “rock star programmer” i know exactly what you mean, from the poor man’s kid rock to the small businessman’s limp bizkit.

you seem to think i’m random, but i’m only psuedorandom. you would be exactly this way, were you seeded at the very same time and place.