Interesting and helpful terminologies that one wouldn't easily find in any wikipedia or dictionary.
Tags: Observations, Personal, Psychological, Self-Improvement, Edgy, Cringe, New Concepts, Unformatted
Checklist Systems - Systems of memory utilized by pilots to ensure that every part of the plane is safe and ready to use. They're more effective than to-do lists since they do not force people to do things, but they show people what is needed to be done.
Time blocking system - An advanced time-management technique utilized by the most efficient and goal-driven people, they intend to clear a specific timeslot for focusing on a single activity.
Casualization - The act of doing something weird, awkward, or funny in a completely natural manner — the true physical manifestation of self-confidence.
Expect and Deflect - An advanced emotion management technique, where the person fully expects that certain situations will definitely trigger certain emotions, making them do certain actions. By anticipating it to appear, they won't get surprised or overwhelmed, helping them maintain rational thought.
Point of Intersection - An interesting psychological phenomena wherein two or more people arrives to the same intention, then suddenly realizing that the other party has the same intentions as them, so they proceed to have more straightforward and smooth conversations.
Intention Bridge - An advanced hunting technique wherein the hunter walks on the person's wants, desires, and expectations, without falling into deadly social traps, until they reach the essence of their heart. When this happens, the person will basically follow and do what the hunter wants them to do.
Passive Decision-Making - A decision-making style wherein people allows themselves to be limited and controlled by the electrochemical reactions in their brain (attraction, fear, slothfulness, anger). They do not decide, they simply follow these electrochemical reactions like any other animal.
Active Decision-Making - A decision-making style wherein people ignores the electrochemical reactions in their brain and focuses on their "wants" and "desires" that transcend their animalistic origin despite how impossible it may seem.
Modern Cope - External coping mechanism of most people in the world, where they endlessly scroll to the ends of the abyss until their fatigue hits or their battery goes zero, whichever happens first. This coping mechanism ranks top one for being least entertaining yet most time-consuming activity in the world.
Meta Cope - The most ironic and interesting external coping style in which people endlessly ramble, contemplate, and write about their fears and problems until time finally relieves them of the problems in front of them.
Upscaling Homework System - Immediately write the fastest possible plan and make the crude working prototype / proof of concept for any seemingly hellish homework within 30 minutes. Take note of all the failures and possible improvements then upgrade your homework from there with respect to the established time limit. Being too idealistic will set you up for worries and disappointment.
tRanChorian Activity - Any activity or set of activities that cannot be completed without failing at least once. It's common for people to fail a hundred times before being successful at this kind of task.
Thrill of the Hunt - Befriending and being nice to someone in a friendly manner, overloading their brain chemicals until they start doing weird and interesting things. The thrill lies in trying to control all your impulses not to overload your own brain chemicals, making subtle moves at the perfect timing.
Forced Growth - This is the fastest type of growth yet also the scariest one. In this growth, the person is suddenly thrown in an unexpectedly difficult situation and must so everything they can to survive, afterwards they'll grow and mature considerably depending on their performance, though they may also get emotionally damaged.
Willed Growth - The most difficult type of growth which involves making your own moves instead of just reacting to the environment around you. Since it's completely voluntary, this growth gives greater depth than forced growth yet faster speed than guided growth. It's important that a person has their own solid motivations and goals to see through the end of Willed Growth.
Guided Growth - The easiest type of growth which involves little to no physical effort but takes the slowest time to progress. As the repetitive images and activities from real life gets thoroughly mixed into the deepest part of the brain, then purified by the spirit of light present inside the person, wisdom is born. Unfortunately, this type of growth happen to anyone except to those who really want to grow and improve.
Cute people - Any attractive individual isolated or alone in the outside world waiting and hoping to be noticed, approached, and understood. They are literally created and developed just to be noticed and approached. It should be made a gesture of politeness to notice them. They're still human beings, so they should be treated as a person and not an object of fascination.
Energy Drain - A psychological phenomenon where the person uses much more willpower and energy trying to prevent natural and normal behavior like making conversations and expressing oneself causes them to use more willpower than by simply allowing themselves to do it. When doing nothing costs more energy and willpower than doing something.
Guided Self-Control - A modern form of self-control which involves the use of tools instead of willpower to defeat bad habits and focus on the important things. Just as how the road is filled with road signs to guide the traffic, the person fills his life with highly visible physical reminders to determine which they should avoid and which they should continue to pursue.
Social Interaction - Wholly natural, instinctual, and automatic healthy human behavior whenever they happen to get close with another human being. Just as how ants automatically communicate to each other when they get close, humans are biologically supposed to automatically communicate with others when they get close enough.
Fear Paralysis - Actually just an extremely intense overthinking in disguise. Fear doesn't paralyze a person, their negative thoughts does.
Side of Fear - There are two sides in any uncomfortable situation. The first one is the side of fear, which looks like a terrifying abomination made from the parts of all catastrophic possibilities. It is sure to terrify anyone who stares at it and make them forget about their wants. Fear answers a loud paralyzing "NO!" to any question asked to it. Looking at the side of Fear, a person asks "Am I prepared to do this? Can I do this?" but the answer they'll receive is always the same "NOOOOOOOO!".
Side of Wants - The second one is the side of wants, which looks like a delicious and awesome reward that anyone would want to have. Those who look at this side for an extended period of time would forget that fear exists behind them, and so they'll continue to pursue it without paying attention to their fear. Looking at the side of Wants, a person asks "Do I want to do this? Are we really going to do this, right here, right now?" and the answer they'll receive is always the same "YES, YES YES, OH MY GOD!".
Psychological Penetration - An attempt to forcefully reveal a person's hidden motivations, secret emotions, and get closer to their psyche by saying words that will struck a chord within them. There are two types of penetration: warm penetration and cold penetration. It's important to know that cold penetration doesn't work against cold people, while warm-penetration can be too verbose and time-consuming.
Cold Penetration - "Hmm for some reason the way you talk somehow remind me of my previous client who did this and that...", "Interesting, I wonder what's making you so cautious, a lot of people must have betrayed your trust before...", "Judging from the way you... it looks like you don't want to talk to me anymore".
Warm Penetration - "umm (insert name), I don't mean to be intrusive or annoying, I would just like to know more and understand you better, so it makes me a little sad that you're not telling me anything except one-word replies :c. You don't have to continue talking to me if you don't want to, though I would prefer if you tell me first about it so I won't have to hope for your next replies."
Sociological Penetration - Casually breaking through established social conventions and swarming social expectations, often disregarding authority, peer pressure, and familial bond to instigate change.
Epistemological Penetration - Combining every single piece of seemingly useless information to arrive at a universal truth or principle, while recognizing the truth as real and supreme, regardless of how painful, tragic, or annoying it may seem.
Personalization - The act of turning objective information into something more personal and important. This greatly increases the individual's intrinsic motivation compared to working with only objective facts and data. Contrast "Working is necessary to reach my dreams." and "Am I satisfied with this life without work?"
Icetroverts - Coldest introverts on land who doesn't show or reveal anything about themselves except to a few close ones. They lie on the extremely left side of the chatting style plane along the x axis, tight-lipped but neither conforming nor deviant. They are the cause of the greatest irritation to tRanChor due to the super sophisticated handholding they require. So far, the most practical way to deal with them is to give up on making them tell anything about themselves, treat them as passive listeners, and tell them random stories and stuff for weeks and months until they leave or get comfortable with you. Or you can just research about their social circle and have them introduce you to the icetrovert.
Socialites - A person whose daily life is composed of 90% social interactions, making them a complete master of social norms, trends, and values. Due to this, they immediately stop and retreat once they see the slightest hint of red flags and deviance, giving any deviant person a difficult time to get close to them, unless they're a master ENTP. They lie near the bottom-right of the chatting style plane, 90% Conforming, 75% Rambling. Any outcast who tries to interact with them would be the equivalent of walking on a very narrow cliff blindfolded, they'll get ghosted without even knowing why.
Outcasts - Healthy adult humans who grew up with little to none social experience, they understand the social world through intense reading, research, or analysis which follows a set of constantly updated rules and patterns. They are most concerned with the preservation of identity and survival, trying to keep their "real self" as uninfluenced and genuine as possible. They lie near the upper middle of the chatting style plane, being 50% Deviant and neither tight-lipped or rambling. Older ones are usually more mature and are able to imitate proper conversation.
Fishnet Theory of Emotion - A theory of emotion developed by tRanChor, which states that powerful emotions doesn't come in alone but itself, but rather it comes in the metaphorical form of a net anchored to an unconscious desire or past memories. Those who are caught inside the emotional net will have their perception about themselves reframed by their environment, making them feel as if they are fishes caught in the net, unable to escape.
Anchoring - One of the main concepts in the Fishnet Theory, it refers to the unconscious desires or past memories where the emotion is attached. In there, the emotion is able to thrive longer and become more intense, depending on the intensity of the particular desire or memory in which it is anchored. The most common anchors are biological impulses and traumatic past experiences.
Framing - Another important concept in the Fishnet Theory, Framing refers to the phenomena that happens whenever the person is became completely caught and involved in their own emotions. When this happens, the entire perception of their consciousness will be completely reframed so their view of the environment would be distorted. Once they have allowed this happen to them, it's almost impossible to go back and get out of the net.
Fishnet - The emotions where people usually let themselves be caught and absorbed.
Fishes - Those people caught in the net of their own emotions will have their perception automatically reframed to start feeling like fishes who have no choice but to obey their own emotions and see it as truth.
Anchor - Memories of the past or unconscious desires where the particular emotion attaches itself to. Biological urges, tragic memories, habitual movements, and socio-cultural expectations are some examples of the anchor.
(Common example: A person feels fear when they have to interact with other people. This emotion may be anchored in their past experiences of the similar situation. They gave in to their fear and started to overthink about it. They are now caught inside the emotional net and the perception of their consciousness would be reframed accordingly. They will start feeling as if other people around them doesn't want them, and this reframing will last as long as the situation lasts.)
(Common example 2: The teacher suddenly decided to randomly pick one of the students to stand in the front and recite something. The students are going to feel panicky anchored from their similar past experiences and the academic expectations, so they will most likely get caught in the net of their own emotions. Their perception would be reframed where they'll see being correct as the most important thing in the world, and failure isn't acceptable. The teacher laughs internally at how easy it is to make students panic.)
Article Shock - A psychological condition in which an average normal person gets to see one of my articles, only to get shocked and terrified at how much I don't care about social norms and values that they find themselves spending their entire lives to conform to. Most of the time, they start ignoring me even more if they're a real life person, but they just ghost me if they're an online person.
tRanChorian Creed - A poem that says...
Those who want cannot fear
Those who fear cannot want
Those who understand cannot judge
Those who judge cannot understand
Those who act cannot think
Those who think cannot act
Such is the simplicity of human life
ABC Hypothesis - One needs only three things to capture a woman's heart: Audacity, Boldness, and Confidence. Everything else naturally and automatically follows.
Spiral Growth Model - States that an individual's growth can be illustrated using a pattern of an ever-expanding and fluctuating wavy spiral originating in the middle of the cartesian plane. It follows a clockwise pattern beginning from the top-right quadrant, then rotating, fluctuating, and expanding at the same time.
Spiral Growth Cartesian Plane - The cartesian plane for the Spiral Growth Hypothesis has its vertical axis pertaining to the person's level of self-esteem or confidence in their knowledge, while the horizontal axis refers to the person's perception on how much they already know. From this, growth demands that a person moves along through the cycle of Arrogance, Failure, Relearning, and Realization with ever-increasing intensity. No wonder that most of life seems to be full of suffering, we spend 3/4ths of our lives in the dark, 1/4 of our lives in the happy illusion of awareness. This is why failure and imperfections shouldn't be taken personally.
Sign Dismissal Effect - Unless the other person has been persistently showing the same signs, most people would never accept any sign which shows that a person likes them for more than just a friend until that person explicitly spells it out for them. Even then, it may still be difficult for them to believe. This is one of the most annoying psychological phenomena for Hunters, since they'll have to go extra miles just to bridge the gap without committing or promising anything.
Romantic Sexual Preferences - A person's normal conscious preference would be someone who are like them or very similar to them, but their true preferences, most of the time, would be someone who seems opposite of their front personality. Since this true preference lies deeply in their unconscious, it's not surprising if they're not aware about it.
Front Personality - The personality that a person commonly shows to other people around them. Of course, this personality barely shows their real selves at all. Only those who has reached higher levels of enlightenment can have their front personality show their true personality.
Shadow Personality - Also called Back Personality, this is where the individual's true personality can be found, which is hidden beneath their unconscious. It is their most fragile yet their most powerful personality that they often try to protect from the influences of the outside world. Other people may try to guess, but only the individual can truly know and see who they really are inside.
Systems of Knowledge - An abstract system where knowledge can be made and verified. The verification and creation process differs for every system of knowledge.
Systems of Logic - An abstract system to determine the scientific correctness or wrongness of something under the context of measurable data. Tends to focus on empirical data. The most famous systems of knowledge are Science, Logic, Philosophy, and Mathematics.
Systems of Truth - An abstract system where supposed "truths" can be experienced and applied. The experiencing and application process differs from every system of truth. Tends to focus on the aspect of personal experience. Examples are religion, pseudoscience, spirituality, and traditions.
Solidification of Intent - An intention made completely solid becomes a "goal", something that can push through the atmosfear and reach the ground of reality. Half-assed intentions, "perhaps, maybe I'll do this", will immediately burn up in the atmosfear and vanish with the slightest failure and imperfection.
Atmosfear - The space where creative mental decisions are materialized into action and turned into reality. Our mind is like the outer space, full of thought asteroids and personality systems. Once in a while, when we make our decision, the thought asteroids will hit the atmosfear and burn up from the layers of atmosfear. If it survives the burn, then it will be materialized on the ground, reality. Many conscious decisions don't survive, so they don't materialize in reality. They burn up in the atmosfear. The Atmosfear consists of Exosfear, Ionosfear, Thermosfear, Stratosfear, and Troposfear — each with their own unique functions.
Layers of Atmosfear - With the terms and name similar to the layers of Atmosphere. There's Exosfear, Ionosfear, Thermosfear, Mesosfear, Stratosfear, and Troposfear.
Exosfear - The first layer of the atmosfear, where our thought asteroids first reach. When we reach the exosfear, we feel strong and powerful, someone who can do everything, someone who can make anything happen and reach the ground because it's very easy. We proceed with the thought patterns "I've already imagined how to do it so many times, there's no way I can lose and be defeated!".
Ionosfear - As our decisions and thoughts gets closer and closer to reality, we reach the Ionosphere where our false sense of security and confidence are slowly fading, making us lose our balance. Our decisions and thoughts become unstable as we hastily find excuses not to do it deep within our conscious. We proceed the thought patterns "Hmm I'll do it only when the conditions are right and there's nothing that stops me.".
Thermosfear - If our decisions managed to survive in the Ionosfear and continued on the Thermosfear, then this is where we start to feel slightly nervous and unsure about our life choices as we imagine the immediate negative consequences of what we're about to do. This is where we start to hesitate, our minds become blurry, and our excuses bubble up on the surface — "It's okay if I can't do this today because I don't feel like it, I'll do it tomorrow".
Mesosfear - When we managed to endure the Thermosfear and reaches the Mesosfear, then that means we have reached the time and place where we have to do the decisions we have made and start to act. Most decision meteors burn up in the Mesosfear as people start to freeze, unable to say goodbye and leave their comfort zone. Eventually, they lose their resolve to continue with their decision and give up thinking "Wait, am I really going to do this?! Wait, wait, wait! I'm still not ready, let's do this later!"
Stratosfear - During the rare incident where we survived the Mesosfear by ignoring our thoughts of hesitation and fear, we'll start to feel the immediate physiological consequences of our decision, our mouth begins to dry, palms starts to sweat, arms are shaking, breath is heavy, and heart rate beating faster. Those who are unwilling to experience this uncomfortable feelings will burn up in the Stratosfear, thinking "Holy shi- my heart is pounding too fast, I'm scared, do I really have to this? What if, what if, what if!?".
Trophosfear - If we managed to reach this layer of Atmosfear for some reason, then it means we have taken the first steps to execute our decision and we are extremely close to turning it into reality. However, our actions must be able to survive failures, obstacles, and unexpected situations present within the Trophosfear. If we're someone who backs down at the slightest mistake and failure, then we'll burn up just before we reach the ground.
Ground of Reality - Good job reaching the ground of reality, you have successfully materialized the first phase of your decision and turned it into reality. Your intentions are solid enough not to burn up in the atmosfear. However, can you still continue? Do you still have enough motivation to push through the second phase, third phase, and all phases of your decision? There's no point reaching the ground of reality if you have loss the will to keep going. You just barely started, get up. Start from the exosfear all over again for your next phase of decision.
Liquidation of Emotion - Just as how it's important to solidify our intent when making a decision, it's also necessary to liquidate our negative emotions and turn them into liquid that can pass through us so they won't remain as solid walls that stop our path. To do this, one must focus on their intent, learn to recognize their emotion and accept it, without letting it stop them from doing what they want.
Materialization of Will - When our decisions that originate from our mind reach the ground of reality, then it becomes a materialization of will because our Will has been successfully materialized. Only those with solid and sharp intent, along with liquid emotions can have their Will be materialized to reality easily.
Spiritual Improvement - A type of self-improvement that focuses on inward healing and revitalization to create permanent positive changes in the personality and behavior of the individual. It stresses the importance of "awareness" as the primary measurement of individual progress.
It states that a consciously sane person would most of the time lean towards doing good and beneficial things, and cannot do insane things. It believes that everything has some kind of "spiritual essence" inside, and the properties of this essence reflects as their material representations on reality.
Therefore, once a person's spiritual essence or spirit heals, develops, and becomes more aware, the changes would be automatically reflected on their outward behavior.
Levels of Consciousness - Also called Enlightenment Levels, this is the measurement of an individual's spiritual awareness. The higher a person's awareness is, the higher their levels of consciousness, and the stronger their presence becomes in the present moment.
As-is-ness - The spiritual philosophy of accepting the objective reality of experience instead of complaining, rejecting, and resisting reality. It states that everything in the present moment is delivered "as-is", without any connections to past limitations or future potentials. This philosophy seeks to resolve useless anxiety, past regrets, and identity crises by accepting everything for what it really is, rather than what had became or what it could be.
Surrender - The act of letting go of all resistance to the present moment. As the person drowns in the material waves of mortal existence, they surrender everything on the outside and learn to focus inwards — marking the beginning of their spiritual journey.
Nothingness - Is this all white? Or is this all black? No, it's plain Nothing. This is a Complete State of Emptiness. All material senses and previous knowledge disappear in the domain of Nothingness. There's no concept of time and space either. For most, the sensation of Nothingness brings them unimaginable Despair, while some others, believe that Nothingness is the source of peace and happiness. For me, it's simply nothing.
Masks - Anything that a person can identify themselves with and enter a Masked State of consciousness. Humans are naturally great actors, so much that they themselves don't know that they are actually acting. Examples of the most prominent Masks people use are Social Roles, Social Expectations, Past Framing, Future Framing, Habit Framing, Emotions, and Empathy.
Masked State - When a person identifies themselves as something other than themselves, they become a completely different person. They begin to wear a Mask and unconsciously try their best for their behavior to be consistent with the Mask they wear. It is only under the light of pure truth, beauty, or goodness that people's mask temporarily disappear for a few seconds. Humans with higher levels of consciousness are aware of their masked states so they don't wear any Masks at all.
"There's nothing more fun than instigating chaos powerful enough to break social unity and force every individual to speak for themselves — a man for himself."
"A free-for-all war of ideas is where the greatest thinkers and most creative innovators can truly shine."
"A successful person feeds in his own failures and other people's criticisms to grow even stronger."